For the new generation of consoles, Xbox decided to launch two versions, Series X and Series S. The first with the most powerful features and the second with reduced options, such as resolution and number of frames, to sell it at a cheaper price for a specific audience. However, the developers are not very happy with this console.
Bossa Studios and Rocksteady assured that this machine was a good decision for the start of the generation in 2020, which competes with the Playstation 5but currently the studios are already focused on making more powerful games and this platform ends up being a “ballast”.
“Studios have gone through a development cycle where Series S has ended up being a drag on production, and now that games are being developed firmly with new consoles in mind, teams don’t want to repeat the process,” he said. Ian Maclureof Bossa Studios, on his Twitter account.
In addition, the studio’s VFX artist says that some developers have thought about stopping creating games for that console because they have to adapt them to their technical specifications and the work becomes more extensive.
“The reason this is being heard so much lately is because so many developers have come together in the last year desperately trying to remove the launch requirements for the Series S,” he said.
All of this came about because Lee Devonald, technical artist at rocksteadyopened the debate by mentioning the example of the controversy over the limitations of 30 FPS in Gotham Knightswhich was necessary to adapt the game to Series S.
“I would like gamers to understand what 60 fps means in terms of the things that are lost to make the game run faster, especially considering that we have a current generation console that is not much better than a last generation” , commented.
Where is the problem
the console of Xbox It has been well received by users and has allowed the company to have a good rate of sales in these first two years on the market. However, these criticisms have already appeared on other occasions.
Petr Kolář and David Kolečkář of the study bohemia interactive, They assured in December 2021 that the console can run all the video games of the generation, but that the central point of the problem is in the resolution that it can reach, which is a maximum of 1440p, that is, it does not reach the 4K that the Series X has. or the PlayStation 5.
“The important thing is that the CPU hasn’t been downgraded, so the Series S won’t limit the potential range or features of gaming, the Series S shouldn’t struggle with the same games at lower resolutions. Maybe some tweaked graphical effects.”
This is the core of the limitations developers are talking about and why they need to repurpose their games to make it eligible to be on both of the next-gen Xbox platforms.
Because although the S-series It has less memory and storage capacity, this affects the number of games installed at the same time a little more than the resolution reached or its performance, because both can reach 120 FPS depending on the settings.