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Mobile games could lose up to 80 million players this year

Mobile games will lose 80 million users by the end of this year, but the money they generate is still high and will not suffer reductions according to the Statista website. Photo: Mascha Brichta/dpa

The number of people who download mobile games has been in constant growth and according to reports SensorTower, company dedicated to the study of the digital market, only in the year 2021 a total of 8.6 billion of downloads of applications of this type. Furthermore, this number represents 15% growth compared to the previous year and generated more than $90 billion Worldwide.

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However, this market would be facing its first drop in years after estimates from the website of sportlens projected a loss of players worldwide by the end of the year 2022 due to “inflation and the end of quarantines due to the coronavirus pandemic”. covid-19″, which would have generated a decrease in 175 million players on multiple platforms, of which 80 million they are solely from the mobile gaming industry.

According to the website of Statisticaldedicated to the collection and management of data, despite the fact that there was a growth of 55% of players from 2017 to the present, this year the figure will go from 1.82 billion of users to 1.74 billion.

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In the case of Chinaone of the markets most affected by the loss of players53.3 million users have been lost due to, among other factors, limitations regarding the time that can be played or stricter controls on the content of the games. video game.

Mobile games will lose 80 million users by the end of this year, but the money they generate is still high and will not suffer reductions according to the Statista website. REUTERS/Florence Lo
Mobile games will lose 80 million users by the end of this year, but the money they generate is still high and will not suffer reductions according to the Statista website. REUTERS/Florence Lo

within the markets who lost the most in this reduction in the number of players, are USA (minus 5.7 million players), Japan (minus 1.8 million players) and Germany (minus 2 million players).

The revenues of the developers were not affected

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A substantial reduction in the public that played video game for mobile devices would not only bring fewer downloads for title creators, but eventually their profit margins Profits they would be affected. However, projections of Statistical for the following years, from 2022 to 2025keep the income of the developers on the rise.

In 2020, 2021 and 2022 alone, a total of 115.6 billion dollars were produced, 139.7 billion dollars and $152.5 billion respectively. However, the Statista projection indicates that for the year 2025 growth of more than $201.7 billion without any decline in projections for years to come.

On the other hand, from a general point of view, if we talk about video games being installed on devicesthere is currently an explosion in which you can find almost any title in your digital format and, therefore, physical formats are less and less required by buyers.

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Video game specialist Mat Piscatella, indicated that the number of releases with a setting in the United States (Capture)
Video game specialist Mat Piscatella, indicated that the number of releases with a setting in the United States (Capture)

Is virtual trend on the number of downloads becomes even more relevant when the physical sales of video games are reviewed and according to Mat Piscatellaspecialist in video game, a decrease in the number of titles that decide to have physical releases can be noted. According to him, until the end of 2021, 228 titles were physically sold and since 2018 the number has been declining.

For now, even with the reduction of the set of playersthe mobile games market remains in economic growth and, therefore, presents the chance to recover the users in the future.

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