Exoprimal can receive Dino Crisis content if players insist, says director

As soon as it was revealed, Exoprimal, Capcom’s new dinosaur IP, was immediately compared to the classic Dino Crisis, even more so for having a woman with red hair. One has nothing to do with the other, but if fans insist, this crossover could happen, according to director Takuro Hiraoka.

“Leviathan is the type of entity that will use any means to collect a useful variety of combat data. If there’s enough demand from players, Leviathan can make that a reality,” Hiraoka replied, in an interview with Siliconera, about the possibility of Exprimal receiving content from Dino Crisis. Just for context, Leviathan is the AI ​​running the game.

Disclosure / Capcom

Dino Crisis, the famous Resident Evil with dinosaurs

Dinosaurs and the red-haired woman (who goes by the name of Majesty) aside, the two franchises have nothing to do with each other. While Exoprimal focused on frantic multiplayer action, where a group of players had to face huge hordes of dinosaurs, Dino Crisis focused on terror, very Resident Evil style.

If you didn’t have the opportunity to experience Dino Crisis at the time, allow me to briefly describe it. Taking advantage of the wave of success of Resident Evil, which was already in the second title when the first Dino Crisis came out in 1999 (months before Resident Evil 3), at the end of the PlayStation’s life, Shinji Mikami, who is now retiring, brought the Same tension as the zombie threat, but on another level: with dinosaurs.


Dino Crisis had the same gameplay mechanics as its brother Resident Evil: tank-style controls, gunplay, the way to interact with items, classic animation of doors being opened (which worked as loading), and especially the graphics, with one caveat: Dino Crisis had fully 3D scenarios, not pre-rendered like in the Resident Evil franchise.

Unlike the terror of the first title, in 2000 Dino Crisis 2 was released with more focus on action, but still on the same theme. The second game wasn’t as well-received as the first, and strangely, Dino Crisis 2 uses pre-rendered environments like Resident Evil.

The Dino Crisis franchise died with the third game released in 2003, so it’s been two decades without a new game from the iconic franchise. Dino Crisis 3 had no Shinji Mikami involvement in the production, was exclusive to the first Xbox and changed history on a level, which ended the franchise, being then buried by Capcom.

Regarding the return of classic studio titles, certainly Resident Evil: Code Veronica and Dino Crisis are among the most requested.

Via: VGC

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